Witch

(image)

The magically inclined ones among the Aragwaith receive not only the martial training so common in Aragwaithi society, but also in the art of healing, and of course in magic. Wielding powerful fire and possessing a healing touch, Witches are the noblest of a noble people.

 

Information

Advances from:
Advances to: Wizard
Cost: 22
HP: 22
Moves: 5
XP: 54
Level: 1
Alignment: neutral
Id: Aragwaith Witch
Abilities: heals +4

Attacks (damage × count)

(image)kick(impact attack) impact7 × 1(melee attack) melee
(image)fireball(fire attack) fire7 × 3(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 03:16:30 2024.