Elvish Trapper

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Elvish Trappers have increased their expertise on patrolling and defending their bases, having learned the value of confusing their enemies and backstabbing them. These skirmishers have become more skilled with the short sword, having less need of using their bolas to beat their oponents.

Special Notes:This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

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Information

Advances from: Elvish Hunter
Advances to: Elvish Prowler
Cost: 34
HP: 44
Moves: 6
XP: 84
Level: 2
Alignment: neutral
Id: ADT Elvish Trapper
Abilities: skirmisher

Attacks (damage × count)

(image)sword(blade attack) blade7 × 4(melee attack) melee
(image)bolas(impact attack) impact8 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:41:41 2024.