Elvish Hunter

(image) (image)

The elvish militia is mainly composed of civilians who have dropped their bows in favour of entangling unwary oponents using their bolas, and then finish them off with their swords. They are trained to scour the woods, hills and mountains for prey and enemies.

Special Notes:This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)
(portrait)

Information

Advances from:
Advances to: Elvish Trapper
Cost: 16
HP: 31
Moves: 6
XP: 42
Level: 1
Alignment: neutral
Id: ADT Elvish Hunter
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade5 × 4(melee attack) melee
(image)bolas(impact attack) impact4 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 18 03:06:36 2024.