Orkijorss
True orcs are well known for their raw strength and ferocity, as well as their propensity toward aggressive combat. These traits mean that even the most inexperienced and ill-equipped grunts can be challenging to deal with on the battlefield. A single orc is capable of dealing brutally heavy blows by himself, and can take a great number of hits in return before being overcome. What makes an orcish horde most threatening, however, is the sheer numbers in which these fighters can be fielded.
Information
Advances from: | ‒ |
---|---|
Advances to: | Orkisõdalane |
Cost: | 12 |
HP: | 38 |
Moves: | 5 |
XP: | 42 |
Tase: | 1 |
Hoiak: | korratu |
Id: | Orcish Grunt |
Abilities: | ‒ |
Attacks (damage × count)
mõõk | tera | 9 × 2 | lähirünnak |
Vastupanuvõimed
tera | 0% | torge | 0% | |||
---|---|---|---|---|---|---|
löök | 0% | tuli | 0% | |||
külm | 0% | müstiline | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Fake Shroud | ‒ | 0% | |
Fungus | 3 | 40% | |
Koobas | 2 | 40% | |
Küla | 1 | 60% | |
Künkad | 1 | 50% | |
Liiv | 2 | 30% | |
Loss | 1 | 60% | |
Lumi | 2 | 20% | |
Läbimatu | ‒ | 0% | |
Madal vesi | 3 | 20% | |
Mets | 2 | 50% | |
Mäed | 2 | 60% | |
Rannakaljud | 2 | 30% | |
Soo | 3 | 30% | |
Sügav vesi | ‒ | 0% | |
Tasandik | 1 | 40% |
Last updated on Thu Oct 21 01:45:13 2021.