Empyrean Druid

(image)

Initiation into the Circle of Druids is a difficult task, requiring a hard set of challenges. Mystics, who have managed to join this circle, are taught the arts of healing and arcane magic spells.

Special Notes:This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit has enchanted attacks, which always have a high chance of hitting an opponent, regardless of the defensive capabilities of the opponent.This unit is capable of healing those around it, and curing them of poison.

 

Information

Advances from: Mystic
Advances to:
Cost: 35
HP: 34
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: Empyrean Druid
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact5 × 2(melee attack) melee
(image)aura blast(arcane attack) arcane7 × 3(ranged attack) ranged(enchanted)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Jul 10 00:10:24 2020.