Boar Knight


Boar Riders who know how to use their companions to their full potential are promoted to Boar Knights. While Boar Knights carry regular weapons, their real potential lies in the strength of their companion, due to their evergrowing bond.

Special Notes: This unit regains 4 HP at the beginning of its turn. If is poisoned, it will be cured of it instead.



Advances from: Boar Rider
Advances to: Boar Cataphract
Cost: 42
HP: 66
Moves: 7
XP: 120
Level: 2
Alignment: chaotic
Id: Boar Knight
Abilities: recovery

Attacks (damage × count)

(image)spear(pierce attack) pierce8 × 3(melee attack) melee
(image)trample(impact attack) impact13 × 2(melee attack) melee(charge)


(icon) blade30% (icon) pierce-20%
(icon) impact20% (icon) fire-10%
(icon) cold10% (icon) arcane-30%


TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills240%
(icon) Mountains340%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Jul 3 00:26:30 2020.