These hideous monsters came from the very first fear of Meloen: to mother a physically or mentally ill child. Not quite formed yet, the aberrations/unhatched partly breaks the shell with its powerful legs, then its naturally aggressive instinct guides it to complete its hatch by charging into foes.

Special Notes:Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.



Advances from:
Advances to: Angry One, Rash One
Cost: 14
HP: 32
Moves: 6
XP: 43
Level: 1
Alignment: chaotic
Id: Unhatched

Attacks (damage × count)

(image)ram(impact attack) impact5 × 3(melee attack) melee(charge)


(icon) blade30% (icon) pierce30%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-30%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen230%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable10%
(icon) Village150%
Last updated on Fri Jul 3 00:30:39 2020.