Mage of Nature


The Nature Mages are only related to legends and myths. Seeing one in real life is almost impossible as they reside in the deepest of forests.

Having full control of nature's power, they can use it effectively in battles and can heal themselves and nearby allies.

Special Notes:This unit has magical attacks, which always have a high chance of hitting an opponent.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit regenerates, which allows it to heal as though always stationed in a village.This unit is capable of rapid healing.



Advances from: Forest Mage
Advances to:
Cost: 57
HP: 48
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: Mage of Nature
Abilities: regenerates, heals +8

Attacks (damage × count)

(image)staff(impact attack) impact6 × 3(melee attack) melee
(image)nature flare(fire attack) fire8 × 6(ranged attack) ranged(enchanted)
(image)terra orbis(arcane attack) arcane30 × 1(ranged attack) ranged(magical)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Jul 3 00:30:41 2020.