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Vampires do not bear many natural children. Most vampires are spawned by a bite from another vampire. The curses and strengths of vampires are spread as the vampire sucks the blood from his prey, and replaces it with magic. People new to the blood are made weak by it, and have not enough mastery over their mind to resist an order of the one who bit them. Eventualy, they will grow used to it, and learn how to use the strength it provides them, but until then they are much as oversized children.



Advances from:
Advances to: Malborn, Fledgeling, Thin Blood
Cost: 7
HP: 19
Moves: 5
XP: 20
Level: 0
Alignment: neutral
Id: Bloodborn

Attacks (damage × count)

(image)dagger(blade attack) blade4 × 3(melee attack) melee


(icon) blade0% (icon) pierce-10%
(icon) impact0% (icon) fire-20%
(icon) cold0% (icon) arcane-20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Jul 10 00:14:47 2020.