All marauder children are evaluated by the clan lords at the age of only eight winters. All of the ones who seem extremely lithe and agile are selected to become Scouts, the first to enter every battle and the last to leave. Marauder chieftains usually use them almost as one would a mounted warrior.



Advances from:
Advances to: Raider
Cost: 15
HP: 29
Moves: 7
XP: 40
Level: 1
Alignment: chaotic
Id: IE_Marauder_Scout

Attacks (damage × count)

(image)axe(blade attack) blade6 × 3(melee attack) melee


(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave120%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus330%
(icon) Hills260%
(icon) Mountains250%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Jul 10 00:14:20 2020.