Golem [big]


Clay Golems are big animate bodies of compacted cay-pug spirited by practical kabbalah and controlled by halfelven programming code on a small parchment stripe that is typically placed in the 'mouth-opening' of the construction. Although not agile, the shear mass of the clay golem can absorbe quite a bit of damage, they are incredibly tough. They can defend and secure a retreat. They are designed to fight best at night, to hold off night creatures of chaos.



Advances from:
Advances to:
Cost: 29
HP: 55
Moves: 4
XP: 90
Level: 1
Alignment: neutral
Id: HALEL_bigclaygolem
Abilities: nightstalk

Attacks (damage × count)

(image)golemfist(impact attack) impact14 × 2(melee attack) melee(first strike)


(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef240%
(icon) Deep Water230%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Aug 7 01:35:15 2020.