Promoted to the Second Degree, summoners are proficient enough to perform minor summonings, using their own bodies as the medium. With a magical circle traced in their hands, they can let loose magical arrows that strike foes with surefire aim. Summoners, armed with hammers and scimitars, are trained in slaying enemies in both close quarters and afar.

Special Notes: Precision: Ranged attack of this unit always has a 80% chance to hit.



Advances from: Novice Summoner
Advances to: Grand Summoner, Neutral Summoner, Heavy Summoner
Cost: 32
HP: 52
Moves: 5
XP: 85
Level: 2
Alignment: lawful
Id: EoMa_Summoner

Attacks (damage × count)

(image)scimitar(blade attack) blade6 × 4(melee attack) melee
(image)hammer(impact attack) impact11 × 2(melee attack) melee
(image)magic arrow(fire attack) fire9 × 2(ranged attack) ranged(precision)
(image)scroll(pierce attack) pierce16 × 1(ranged attack) ranged(precision)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire6%
(icon) cold6% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Jul 10 00:12:27 2020.