Great Witch


Great Witches, or 'ladies of torture', as they are often called in Tharis society - serve two purposes: versatile killers, and interrogators. Their strengthened bond with darkness allows them to inflict magical curses on their enemies, and makes the witches themselves even more cruel.

Special Notes:This unit has magical attacks, which always have a high chance of hitting an opponent.The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.During battle, this unit can drain life from victims to renew its own health.



Advances from: Witch
Advances to: Matriarch of Darkness, Matriarch of Frost, Matriarch of Emptiness
Cost: 38
HP: 38
Moves: 5
XP: 120
Level: 2
Alignment: chaotic
Id: EoMa_Great_Witch

Attacks (damage × count)

(image)spear(pierce attack) pierce9 × 2(melee attack) melee
(image)witch-fire(fire attack) fire4 × 6(ranged attack) ranged(magical, drains)
(image)curse(cold attack) cold12 × 1(ranged attack) ranged(magical, poison, slows)


(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold20% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Jul 10 00:12:29 2020.