Goblin Druid


No description available

Special Notes:This unit has magical attacks, which always have a high chance of hitting an opponent.This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit is capable of basic healing.



Advances from: Goblin Shaman
Advances to:
Cost: 33
HP: 38
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: EoMa_Goblin_Druid
Abilities: heals +5, regenerates +5

Attacks (damage × count)

(image)staff(blade attack) blade8 × 1(melee attack) melee
(image)missile(arcane attack) arcane8 × 3(ranged attack) ranged(skilled)
(image)curse(cold attack) cold6 × 2(ranged attack) ranged(magical, slows)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Jul 10 00:12:27 2020.