Banishers represent the greatest level of skill a dispeller can achieve. They can send to the Abyss magical beings that are too powerful for their less experienced colleagues, much more powerful than those a fellow Dispeller can. Like most experienced Summoners, Banishers march to conflict with magical circles, but ones using the dispelling magic. It is unclear how or why circles of banishment work, but field scouts report multiple sightings of magical entities tending to destabilize when close to them, thus contributing to the Banishers' task.
Special Notes: This unit can effecively fight with magical units by turning them into Dimensional Gates.This unit has magical attacks, which always have a high chance of hitting an opponent.
|Abilities:||circle of banishment|
Attacks (damage × count)
|banishment||arcane||14 × 1||melee||(banish, slows)|
|staff||impact||7 × 3||melee|
|frozen gate||cold||18 × 2||ranged||(magical)|