Divine Knight


This unit is from the Era of Myths. Its coding and art were done by JW, Velensk, Shiki and many others.

A crusader who survives many fierce battles is granted the honor of knighthood. At this time the knight receives a ceremonial mace he must carry at all times.

Special Notes:This unit is capable of basic healing.This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.



Advances from: Crusader
Advances to: Divine Champion
Cost: 32
HP: 45
Moves: 5
XP: 95
Level: 2
Alignment: lawful
Id: AE_myh_Divine_Knight
Abilities: heals +4

Attacks (damage × count)

(image)blessed sword(arcane attack) arcane7 × 4(melee attack) melee
(image)sword(blade attack) blade13 × 2(melee attack) melee
(image)mace(impact attack) impact9 × 3(melee attack) melee


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane30%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Aug 7 01:50:20 2020.