Hunter

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

In the forests it is very difficult to scrounge up a living shooting game. Many hunters found to their surprise that many high end criminals hide in the very forests they hunt in. Given the choice of a much pricier kill, they've now taken up a new sport.

 

Information

Advances from: Rookie
Advances to: Scavenger, Tracer
Cost: 16
HP: 30
Moves: 6
XP: 45
Level: 1
Alignment: neutral
Id: AE_mrc_mercenaries_Hunter
Abilities:

Attacks (damage × count)

(image)knife(blade attack) blade4 × 3(melee attack) melee
(image)bow(pierce attack) pierce5 × 4(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef330%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen220%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Aug 14 00:26:14 2020.