This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

When a Justice reaches the pinnacle of his or her career, they have one of 3 choices. Peacekeepers are the few in the force who would prefer to protect the people instead of enforcing the laws. They carry shields not for their own protection but for those around them.



Advances from: Justice
Advances to:
Cost: 48
HP: 68
Moves: 4
XP: 100
Level: 3
Alignment: lawful
Id: AE_mrc_holy_order_Peacekeeper
Abilities: steadfast

Attacks (damage × count)

(image)flail(impact attack) impact12 × 3(melee attack) melee
(image)shield bash(impact attack) impact10 × 1(melee attack) melee(slows)


(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire-5%
(icon) cold-5% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains40%
(icon) Sand220%
(icon) Shallow Water10%
(icon) Swamp10%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Aug 7 01:42:55 2020.