Shifting Sword


This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Shifting Swords occur when a mix of quicksilver and mercury are added to the steel of the swords blade during creation. Shifting Swords use their strange flexibility to morph their shape into whatever weapon is most effective at the moment, and as such pose a danger to all their enemies. In addition to this ability, these soulful blades sharpen themselves at every opportunity, often rebounding from crushing blows without a mark.



Advances from: Floating Sword
Advances to:
Cost: 34
HP: 28
Moves: 6
XP: 100
Level: 2
Alignment: neutral
Id: AE_mrc_enchanters_Shifting_Sword
Abilities: regenerates

Attacks (damage × count)

(image)sword(blade attack) blade6 × 4(melee attack) melee
(image)spear(pierce attack) pierce12 × 2(melee attack) melee
(image)mace(impact attack) impact8 × 3(melee attack) melee


(icon) blade65% (icon) pierce65%
(icon) impact65% (icon) fire0%
(icon) cold40% (icon) arcane-20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen140%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable160%
(icon) Village150%
Last updated on Fri Aug 7 01:48:02 2020.