This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Spies are the most mysterious of all cultists, he's probably watching the human society disorders... maybe this allows him to acomplish the factions goals... who knows if they're mentally right or not ...

Special Notes:If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.



Advances from: Covert
Advances to:
Cost: 44
HP: 45
Moves: 7
XP: 100
Level: 3
Alignment: chaotic
Id: AE_mrc_cult_Spy
Abilities: nightstalk, skirmisher

Attacks (damage × count)

(image)dagger(blade attack) blade8 × 3(melee attack) melee(backstab)
(image)Needle(blade attack) blade9 × 2(melee attack) melee(poison)
(image)darts(pierce attack) pierce5 × 2(ranged attack) ranged(poison)


(icon) blade-30% (icon) pierce-30%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave150%
(icon) Coastal Reef350%
(icon) Deep Water30%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest270%
(icon) Frozen230%
(icon) Fungus170%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand230%
(icon) Shallow Water340%
(icon) Swamp170%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Aug 7 01:50:05 2020.