This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Monstrosity is the final result of a creature that fought for its life in a hostile world. After all, the failed experiment wasn't a failure, but wasn't probably what cultists wanted in the beginning. Looks like cultists now appreciate this creature. But ... what were cultists trying to do that ended in such a horrible creature? We could say that freaks were the hardest of their experiments and that ended with unwanted results.



Advances from: Miscreation
Advances to:
Cost: 48
HP: 69
Moves: 4
XP: 100
Level: 3
Alignment: chaotic
Id: AE_mrc_cult_Montrosity

Attacks (damage × count)

(image)fist(impact attack) impact16 × 3(melee attack) melee
(image)claws(pierce attack) pierce20 × 2(melee attack) melee


(icon) blade35% (icon) pierce35%
(icon) impact20% (icon) fire-10%
(icon) cold10% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef330%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus150%
(icon) Hills240%
(icon) Mountains240%
(icon) Sand220%
(icon) Shallow Water320%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Jul 31 00:23:51 2020.