This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Beacon has now a weight more similar to regular humans, but he's still as fast. They're completely sane, being used to living with that lot of monsters, miscreations and cultists doing immoral experiments. These men shine for a solid emotional and mental health unlike most of their companions. It's said that some beacon leaves the cult for days to live in the society and then comes back to the cult, but probably with no of intention of betrayal.

Special Notes:The length of this unit’s weapon allows it to strike first in melee, even in defense.



Advances from: Sentry
Advances to:
Cost: 45
HP: 60
Moves: 8
XP: 100
Level: 3
Alignment: chaotic
Id: AE_mrc_cult_Beacon

Attacks (damage × count)

(image)torch(fire attack) fire13 × 3(melee attack) melee
(image)bow(pierce attack) pierce10 × 3(ranged attack) ranged(first strike)
(image)Fire Arrow(fire attack) fire12 × 2(ranged attack) ranged


(icon) blade-10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus160%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Jul 31 00:12:49 2020.