This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Slimes that live long enough will inevitably accumulate a considerable amount of mass and battle experience that transform them into a deadly and efficient monster known as the ooze. Oozes have abandoned the lumpy and formless shape of their predecessors and adopted a more flexible, sleek build that allows them to both shatter and dissolve their enemies with ease. It is because of these damned creatures that there are tales of men vanishing from their posts at night along the blighted frontier, only to leave trails of mysterious, clear gel behind.

Special notes: This units attack can absorb the bodies of living units and replenish its own health by draining it from others.



Advances from: Slime
Advances to:
Cost: 35
HP: 38
Moves: 4
XP: 71
Level: 2
Alignment: chaotic
Id: AE_mrc_Blight_Ooze

Attacks (damage × count)

(image)Absorb(impact attack) impact14 × 2(melee attack) melee(drains, absorb)
(image)Dissolve(fire attack) fire17 × 1(melee attack) melee(drains)


(icon) blade30% (icon) pierce70%
(icon) impact70% (icon) fire-35%
(icon) cold15% (icon) arcane40%


TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water260%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen10%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains340%
(icon) Sand320%
(icon) Shallow Water240%
(icon) Swamp250%
(icon) Unwalkable30%
(icon) Village140%
Last updated on Fri Aug 14 00:25:34 2020.