Sky Guardian


This unit is from The Era of Magic. Its coding and art were done by inferno8.

Sky Guardians are the Sky Kingdom's most elite troops. They usually act as bodyguards of important members of the Sky Kingdom society (such the Guru and high-ranking members of the Council of Masters), but are also sent on the rare expeditions where extreme military presence is required. Their weapon of choice is an unusual one: a long handle with a spear tip on one end, and a mace head on the other. Normally such a weapon would be very impractical, so it has been enchanted to dynamically redistribute the weight according to the guardian's needs.

Special Notes:This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.



Advances from: Mystic Warrior
Advances to:
Cost: 54
HP: 60
Moves: 6
XP: 100
Level: 3
Alignment: lawful
Id: AE_mag_Sky_Guardian
Abilities: skirmisher, regenerates +6

Attacks (damage × count)

(image)blade(blade attack) blade7 × 6(melee attack) melee
(image)mace(impact attack) impact8 × 5(melee attack) melee
(image)pike(pierce attack) pierce10 × 4(melee attack) melee
(image)secret hit(secret attack) secret10 × 3(ranged attack) ranged(anti-shield, skilled)


(icon) blade-20% (icon) pierce-10%
(icon) impact-10% (icon) fire30%
(icon) cold30% (icon) arcane40%


TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Aug 14 00:35:43 2020.