This unit is from The Era of Magic. Its coding and art were done by inferno8.

Elementalists who choose the path of Fire become quite powerful quickly, but are rather slow compared to the Air Magi. They are known for being rather hot-tempered and warlike, compared to their colleagues from other elemental paths. Given enough talent, the Fire Magi have a chance to become walking manifestations of destruction - the Masters of Fire.

Special Notes:This unit has magical attacks, which always have a high chance of hitting an opponent.



Advances from: Elementalist
Advances to: Master of Fire
Cost: 36
HP: 43
Moves: 5
XP: 85
Level: 2
Alignment: neutral
Id: AE_mag_Mage_of_Fire

Attacks (damage × count)

(image)fire blast(fire attack) fire8 × 2(melee attack) melee
(image)flames(fire attack) fire4 × 6(ranged attack) ranged(magical)
(image)fireball(fire attack) fire7 × 4(ranged attack) ranged(magical)
(image)fire wave(fire attack) fire13 × 2(ranged attack) ranged(magical)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire40%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Aug 7 01:47:30 2020.