Mistral Glacialist


This unit is from Imperial Era. Its coding and art were done by Turin and Various others.

The magic of the Mistral Magus is that of wind; that of the Glacialist is of ice. She has harnessed the raw power of the weather of her adopted homeland, and in doing so become more powerful in battle than many who carry more inmpressive weapons than her small dagger.

Special Notes:This unit has magical attacks, which always have a high chance of hitting an opponent.



Advances from: Mistral Magus
Advances to: Mistral Cryomancer
Cost: 44
HP: 49
Moves: 5
XP: 90
Level: 2
Alignment: neutral
Id: AE_imp_Issaelfr_Mistral_Glacialist

Attacks (damage × count)

(image)dagger(blade attack) blade6 × 3(melee attack) melee(magical)
(image)ice(cold attack) cold9 × 3(ranged attack) ranged(magical)


(icon) blade0% (icon) pierce10%
(icon) impact0% (icon) fire0%
(icon) cold50% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest250%
(icon) Frozen250%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand320%
(icon) Shallow Water230%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Fri Aug 7 01:48:09 2020.