This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

The cruel life on the steppes tends to weed out the weak early on and harden those that remain. For this reason goblins are nowhere near as common on the steppe as they are elsewhere. Those that do survive often make themselves useful as scouts or scavengers. In hunting parties they specialise in the use of barbed harpoons to lame prey, allowing an easier kill for their larger orcish bretheren.

Special Notes:This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.



Advances from:
Advances to: Flanker, Striker
Cost: 14
HP: 28
Moves: 8
XP: 30
Level: 1
Alignment: chaotic
Id: AE_feu_khaganate_Hunter

Attacks (damage × count)

(image)knife(blade attack) blade5 × 2(melee attack) melee
(image)harpoon(pierce attack) pierce6 × 2(ranged attack) ranged(slows)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains360%
(icon) Sand130%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Fri Aug 14 00:32:04 2020.