This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

Snapping turtles have a significant place in sea state culture and economy. Any boatman who earns the title can rightly consider it a great honor and demand a higher fee. Most snappers can afford to pick up an extra weapon in addition to their paddle to decrease the risk of their paddle breaking



Advances from: Turtle
Advances to:
Cost: 39
HP: 64
Moves: 7
XP: 100
Level: 3
Alignment: neutral
Id: AE_efm_seastates_Snapper
Abilities: steadfast

Attacks (damage × count)

(image)paddle(impact attack) impact8 × 4(melee attack) melee
(image)sword(blade attack) blade12 × 3(melee attack) melee


(icon) blade10% (icon) pierce20%
(icon) impact10% (icon) fire-10%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef260%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat240%
(icon) Forest350%
(icon) Frozen320%
(icon) Fungus340%
(icon) Hills350%
(icon) Mountains460%
(icon) Sand230%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable20%
(icon) Village150%
Last updated on Fri Aug 14 00:31:25 2020.