This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

Some alchemists choose to study how to heal bodies rather than how to harm them. These are even more highly valued than their more aggressive brethren. They also take an oath which unfortunately forbids using poison on their enemies however it says nothing about paralysis powder.



Advances from: Alchemist
Advances to:
Cost: 32
HP: 40
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: AE_efm_seastates_Doctor
Abilities: cures, heals +8, regenerates

Attacks (damage × count)

(image)knife(blade attack) blade4 × 3(melee attack) melee
(image)paralysis powder(arcane attack) arcane4 × 5(ranged attack) ranged(slows)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand130%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Fri Aug 7 01:38:09 2020.