Lizard Eye


This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

Lizard eyed witches are to be feared for much the same reason that those with toad breath are. It has been speculated that living as a lizard might be slightly more satisfying than living as a toad, though no one has gone through the process and survived to comment.



Advances from: Toad-breath
Advances to:
Cost: 50
HP: 60
Moves: 5
XP: 100
Level: 3
Alignment: chaotic
Id: AE_efm_pygmies_Lizard_Eye
Abilities: self-heal

Attacks (damage × count)

(image)knife(blade attack) blade6 × 3(melee attack) melee
(image)jida(arcane attack) arcane7 × 6(ranged attack) ranged(magical, plague)


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef240%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen320%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp250%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Fri Aug 7 01:43:24 2020.