This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

Knat isn't what they call themselves infact as near as anybody can tell they don't call themselves anything. They seem to assume that rounding up everyone you can find and giving them blow guns is a natural state of things during war. They are called knats by their enemies because they seem to come in endless numbers and although easy to swat are incredibly annoying to fight.



Advances from:
Advances to: Fly
Cost: 8
HP: 15
Moves: 6
XP: 28
Level: 0
Alignment: chaotic
Id: AE_efm_pygmies_Knat
Abilities: self-heal

Attacks (damage × count)

(image)fist(impact attack) impact3 × 1(melee attack) melee
(image)blow darts(pierce attack) pierce2 × 5(ranged attack) ranged


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef240%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen320%
(icon) Fungus260%
(icon) Hills260%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp250%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Fri Aug 7 01:42:59 2020.