Tomb Sentinel


This unit is from the Archaic Era. Its coding and art were done by doofus-01.




Advances from: Tomb Guard
Advances to: Tomb Protector
Cost: 28
HP: 53
Moves: 5
XP: 65
Level: 2
Alignment: chaotic
Id: AE_arc_phantom_Tomb_Sentinel

Attacks (damage × count)

(image)spear(pierce attack) pierce14 × 2(melee attack) melee(first strike)
(image)fist(impact attack) impact6 × 3(melee attack) melee
(image)glance(arcane attack) arcane4 × 2(ranged attack) ranged(embalm)


(icon) blade20% (icon) pierce30%
(icon) impact30% (icon) fire0%
(icon) cold10% (icon) arcane-15%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef240%
(icon) Deep Water440%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest150%
(icon) Frozen240%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water240%
(icon) Swamp140%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Mar 4 02:02:37 2021.