Orcish Raider


This unit is from the Archaic Era. Its coding and art were done by doofus-01.

The Raiders wear an ugly bronze mask to make themselves more fearsome to the easily frightened humans. They also wear a large number of trinkets, given to them by the drifters and wanderers, designed to ward off the poisons and chills often encountered in the north.



Advances from: Orcish Knave
Advances to: Orcish Terror
Cost: 25
HP: 50
Moves: 6
XP: 63
Level: 2
Alignment: chaotic
Id: AE_arc_orcs_Orcish_Raider
Abilities: anti-poison

Attacks (damage × count)

(image)hammer(impact attack) impact15 × 2(melee attack) melee
(image)knife(blade attack) blade5 × 2(ranged attack) ranged


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen250%
(icon) Fungus350%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Thu Mar 4 02:02:52 2021.