Orcish Overseer


This unit is from the Archaic Era. Its coding and art were done by doofus-01.

The successful battle-field leaders gain more power and authority, as would be expected. Perhaps it is a comment on orcish politics that these leaders have also learned a theif's knife-play.



Advances from: Orcish Foreman
Advances to:
Cost: 51
HP: 72
Moves: 5
XP: 120
Level: 3
Alignment: chaotic
Id: AE_arc_orcs_Orcish_Overseer
Abilities: leadership

Attacks (damage × count)

(image)axe(blade attack) blade14 × 3(melee attack) melee
(image)blade(blade attack) blade9 × 3(melee attack) melee(backstab)


(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold10% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Mar 4 02:02:52 2021.