Lunar Frogman / Frogman

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This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Special Notes:The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.This unit can move unseen in deep water, requiring no air from the surface.



Advances from: Lunar Invader
Advances to:
Cost: 46
HP: 60
Moves: 7
XP: 120
Level: 3
Alignment: chaotic
Id: AE_arc_menagerie_Green_Frogman
Abilities: submerge

Attacks (damage × count)

(image)dagger(blade attack) blade6 × 5(melee attack) melee
(image)electric trident(arcane attack) arcane13 × 3(melee attack) melee(poison)
(image)electric trident(pierce attack) pierce9 × 3(melee attack) melee(poison)


(icon) blade20% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold20% (icon) arcane30%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water150%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 6 02:09:56 2021.