Wandering Mage

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

_On a Quest for knowledge some Mages travel through the world. They focus on the more practical side of magic, moving stones out of their way or flinging them at rouges who try to waylay helpless wanderers. To protect themself against the forces of nature Wandering Mages wear fire and cold resistant robes.#textdomain wesnoth-help

 

Information

Advances from:
Advances to: Mountain Wise
Cost: 19
HP: 27
Moves: 5
XP: 54
Level: 1
Alignment: neutral
Id: AE_rhy_mh_Mage
Abilities:

Attacks (damage × count)

(image)staff
melee
4 × 2
impact
(image)mud glob
ranged
6 × 3
impact
magical
(image)stoneshard assault
ranged
3 × 7
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 10 02:28:13 2019.