Tempest Spirit


This unit is from the Era of Myths. Its coding and art were done by JW, Velensk, Shiki and many others.

Tempest Spirits are manifestations of water that is influenced by the likes of a deadly storm, due to this these spirits weld very dangerous power and are often subject to being angered easily. Due to this it is best to avoid these spirits, unless you are certain you either have a way of reasoning with them or can counter their awesome power.

Special Notes: Whenever this unit is in an aquatic area, it will regenerate 5 HP per turn.



Advances from: Undine
Advances to:
Cost: 45
HP: 46
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: AE_myh_Tempest_Spirit
Abilities: resurgence

Attacks (damage × count)

(image)water punch
12 × 3
(image)water spray
11 × 3


(icon) blade20% (icon) pierce30%
(icon) impact20% (icon) fire30%
(icon) cold30% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 04:13:58 2024.