Isolated Mage

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Many mages who aren't taught properly fall deep into the depths of their study of magic, and often go completely insane, the few that don't go insane become powerful beyond their dreams and learn magics of many types.#textdomain wesnoth-help

 

Information

Advances from: Neglect Mage
Advances to: Black Mage
Cost: 40
HP: 50
Moves: 5
XP: 100
Level: 2
Alignment: chaotic
Id: AE_mrc_mercenaries_Isolated_Mage
Abilities:

Attacks (damage × count)

(image)staff
melee
5 × 3
impact
(image)missile
ranged
10 × 3
fire
magical
(image)chill wave
ranged
14 × 2
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire30%
(icon) cold30% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave260%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 14 02:38:03 2019.