Slime

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

The blob's viscous and unconstrained body offers it many potential paths of evolution, and the slime is only its most common form. As these creatures grow, their mass doubles, and they boast far stronger attacks that turn them into fearsome foes in every aspect. It is a topic of debate among magi as to why these curious creatures become ever more robust under cover of night.

Special notes: This units attack can absorb the bodies of living units and replenish its own health by draining it from others.

(portrait)

Information

Advances from: Blob
Advances to: Ooze
Cost: 19
HP: 24
Moves: 4
XP: 40
Level: 1
Alignment: chaotic
Id: AE_mrc_Blight_Slime
Abilities:

Attacks (damage × count)

(image)Absorb
melee
9 × 2
impact
drains
absorb
(image)Dissolve
melee
13 × 1
fire
drains

Resistances

(icon) blade30% (icon) pierce70%
(icon) impact70% (icon) fire-40%
(icon) cold10% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water260%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen10%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains340%
(icon) Sand320%
(icon) Shallow Water240%
(icon) Swamp250%
(icon) Unwalkable30%
(icon) Village140%
Last updated on Thu Dec 5 02:01:18 2019.