Earth Elemental


This unit is from The Era of Magic. Its coding and art were done by inferno8.

The most unswerving of all elementals are the ones born from the earth. Such large elementals carry the strength of easily ten men each, but their true function are living fortresses, defending lines of troops with their uncompromising and sturdy rock-skin. Earth elementals are capable of withstanding barrages of blows before finally collapsing into shambles of stones, returning back to the earth.

After their summoning from the Abyss, earth elementals are imbued with regenerative abilities by their summoners to improve them as living shields, thus expanding their lifespans and their services to their masters.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit regenerates, which allows it to heal as though always stationed in a village.



Advances from: Dimensional Gate
Advances to: Earth Avatar
Cost: 18
HP: 40
Moves: 4
XP: 42
Level: 1
Alignment: neutral
Id: AE_mag_Earth_Elemental
Abilities: regenerates +6

Attacks (damage × count)

6 × 3


(icon) blade40% (icon) pierce40%
(icon) impact20% (icon) fire20%
(icon) cold10% (icon) arcane-10%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen240%
(icon) Fungus140%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand130%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:14:25 2024.