Matriarch of Frost


This unit is from The Era of Magic. Its coding and art were done by inferno8.

Unlike their colleagues, some great witches prefer to abandon their home, and live as hermits in extremely cold and desolate parts of the world. After living for years in such environments, as well as performing dark rituals, they manage to obtain cold-manipulating powers. Although some decide to stay in their newfound home forever, most decide to rejoin the Tharis, driven by their bloodthirst, to participate in more crusades. These so-called 'Matriarchs of Frost' are surrounded by a cold aura, which maintains temperatures that tend to be dangerous even for bystanders, not to mention those whom the aura's power is focused on. Given the already cold temperature, it makes cold spells cast nearby it even more harmful, and fire spells' power reduced to little. It's is also capable of freezing water into ice around them in the span of minutes.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health.



Advances from: Great Witch
Advances to:
Cost: 60
HP: 53
Moves: 5
XP: 300
Level: 3
Alignment: chaotic
Id: AE_mag_Cold_Matriarch
Abilities: cold aura

Attacks (damage × count)

13 × 2
(image)chill tempest
10 × 3


(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire-10%
(icon) cold40% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water230%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen140%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Feb 28 04:10:21 2024.