Carpet Master


This unit is from The Era of Magic. Its coding and art were done by inferno8.

Captains of the winds, any carpet master can attest to having ridden the skies more times than he can count. A carpet master’s worth is still his ability to scout over long distances, though his ranged attacks have become something to be feared. Through battle, his accuracy with the powder bombs has improved considerably, allowing him to strike even the most elusive or well-protected of targets. Prized with a more regal carpet, the carpet master soars through the air as effortlessly as any bird.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.



Advances from: Carpet Rider
Advances to:
Cost: 33
HP: 42
Moves: 9
XP: 100
Level: 2
Alignment: lawful
Id: AE_mag_Carpet_Master
Abilities: skirmisher

Attacks (damage × count)

(image)irritant powder
7 × 1
first strike
(image)magical powder
7 × 3


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane30%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave320%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 04:14:24 2024.