This unit is from Imperial Era. Its coding and art were done by Turin and Various others.

The Sidhe, already a solitary race, sometimes have elves among them even more so than normal who prefer the tracking and scouting to marching with the general army. These are generally the same elves who refuse to settle in one place, wandering the land and avoiding all contact with other elves except when absolutely necessary.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.



Advances from:
Advances to: Tracker
Cost: 18
HP: 26
Moves: 8
XP: 40
Level: 1
Alignment: chaotic
Id: AE_imp_Sidhe_Wanderer
Abilities: skirmisher

Attacks (damage × count)

4 × 3
6 × 3


(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 04:15:22 2024.