Ice Apprentice


This unit is from the Era of the Future. Its coding, art, and ideas were done by Turuk, Mirion147, Huston, Pentarctagon, Wesfreak, Xandria, and Zerovirus.

Some Ocean Apprentices choose to go a different path. The Ice Apprentices are the more militant of their fellow mages, since they make the water into a weapon by freezing and then sharpening the ice until it is as deadly as most metallic weapons. However, many who oppose the Ice Apprentice don't realize the skill involved in making their weapons for before they can take a gander as to what is being done, spikes of ice are impaling their bodies. Only the incredibly fleet of foot and mind can avoid their deadly weapons, and even they have trouble doing so for very long.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.



Advances from: Ocean Apprentice
Advances to: Crystal Master
Cost: 34
HP: 38
Moves: 5
XP: 80
Level: 2
Alignment: neutral
Id: AE_fut_brungar_Ice_Apprentice

Attacks (damage × count)

(image)Ice Staff
6 × 3
(image)Ice Shard
7 × 4


(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold20% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest330%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills250%
(icon) Mountains250%
(icon) Sand130%
(icon) Shallow Water150%
(icon) Swamp240%
(icon) Unwalkable60%
(icon) Village160%
Last updated on Wed Mar 20 04:14:55 2024.