Dwarvish Huntsman


This unit is from the Era of the Future. Its coding, art, and ideas were done by Turuk, Mirion147, Huston, Pentarctagon, Wesfreak, Xandria, and Zerovirus.

After much experience in the wild hunting prey for food, and also in the great battles of the Brungar. Dwarvish Hunstman are far more skilled then the novice hunters they once were. They have discovered that through the use of many long blades of dried sea weed strung together they can create a net that helps to slow down their prey making it easier to slaughter. While Hunters may be the main force of the Brungar army, gaining enough experience to consider them to be Huntsman is a very difficult task since speed of hunting prey is needed rather then bulky brawn which slows them down, yet also makes them prime tagets for hard hitting foes.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.



Advances from: Dwarvish Hunter
Advances to: Dwarvish HuntsMaster
Cost: 26
HP: 43
Moves: 7
XP: 70
Level: 2
Alignment: neutral
Id: AE_fut_brungar_Dwarvish_Huntsman

Attacks (damage × count)

13 × 2
(image)Fishing Net
6 × 2


(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest330%
(icon) Frozen220%
(icon) Fungus230%
(icon) Hills250%
(icon) Mountains250%
(icon) Sand130%
(icon) Shallow Water150%
(icon) Swamp240%
(icon) Unwalkable60%
(icon) Village160%
Last updated on Wed Mar 20 04:14:54 2024.