This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

Any Steppe Orcs wishing to lead their comrades must first show their worth in battle. Spearheads lead the charge into the enemy, seeking to crash a hole in the battle lines of the foe. It is a dangerous profession to say the least. Their eagerness to impress frequently results in a sticky end. Their crude but often effective tactics are complemented by equally crude but effective weapons. A weight attached to a chain makes a perfectly servicable flail.

Special Notes:When used on the offensive the intimidation of a Spearheads charging flail attack decreases the damage he takes in retaliation. This only effects enemies of equal or lesser level.



Advances from:
Advances to: Juggernaut, Vanguard
Cost: 18
HP: 38
Moves: 5
XP: 45
Level: 1
Alignment: chaotic
Id: AE_feu_khaganate_Spearhead

Attacks (damage × count)

10 × 2


(icon) blade0% (icon) pierce0%
(icon) impact20% (icon) fire-10%
(icon) cold20% (icon) arcane0%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus340%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Mar 20 04:15:13 2024.