Golem

(image)

This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

These are 'adult' contraptions, and as such, somewhat larger. However, they do not loose the mobility of their earlier years. These bizarre animals use their sticklike arms to bludgeon their foes to death, and their mercilessness is feared by all.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

(portrait)

Information

Advances from: Contraption
Advances to: Automaton
Cost: 16
HP: 30
Moves: 7
XP: 44
Level: 1
Alignment: neutral
Id: AE_feu_clockwork_dwarves_Golem
Abilities: skirmisher

Attacks (damage × count)

(image)slash
melee
7 × 3
blade

Resistances

(icon) blade30% (icon) pierce40%
(icon) impact10% (icon) fire-20%
(icon) cold-20% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water320%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand220%
(icon) Shallow Water230%
(icon) Swamp230%
(icon) Unwalkable60%
(icon) Village150%
Last updated on Wed Mar 13 04:15:49 2024.