This unit is from Feudal Era. Its coding and art were done by Turin and Various others.

The most revered of the Ceresian clergy are the metropolitans. Often more powerful than the lords whom they ostensibly serve, the metropolitans command the respect and admiration of their countrymen. Though they do not often fight in battle, they command impressive spiritual powers, and their appearance never fails to frighten the enemy.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison. The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level.



Advances from: Monsignor
Advances to:
Cost: 70
HP: 50
Moves: 5
XP: 150
Level: 4
Alignment: lawful
Id: AE_feu_ceresians_Metropolitan
Abilities: cures, heals +8, illuminates

Attacks (damage × count)

8 × 3
12 × 4


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane40%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Mar 20 04:15:10 2024.