Doom Guard


This unit is from Extended Era. Its coding and art were done by the Various people who created Extended Era.

Daemons know that, the only thing than can stop a tidal wave is a powerful wall. Doom Guards are such wall, wall of living flesh and steel. Devoid of bloodlust, their aggression is changed into fanatic loyalty. Doom Guards are not the ones to fight, they are the ones to stand against every possible enemy.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.



Advances from: Invader
Advances to: Hell Guardian
Cost: 40
HP: 52
Moves: 4
XP: 90
Level: 2
Alignment: chaotic
Id: AE_ext_chaos_Doom_Guard
Abilities: steadfast

Attacks (damage × count)

8 × 3
(image)shield bash
11 × 1


(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire10%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef410%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains20%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Wed Mar 20 04:12:22 2024.