Shifter

(image)

This unit is from the Era of Four Moons. Its coding was done by Velensk and art by L. Shelby.

When the scientifically minded dalefolk heard stories about witches turning princesses into frogs and other such tales they undertook to learn how it worked. They were successful to an extent. Although they could not figure out how to turn someone else into a beast they did eventually learn how to do it to themselves. It is a rare talent and much in demand for both domestic and militaristic problems. The downside of this magic is that those who initiate themselves with this power cannot seem to control it and thus their form is determined by their landscape.

 

Information

Advances from:
Advances to: Wilderman
Cost: 18
HP: 34
Moves: 5
XP: 50
Level: 1
Alignment: neutral
Id: AE_efm_dalefolk_shifter
Abilities: shifter

Attacks (damage × count)

(image)fist
melee
3 × 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus240%
(icon) Hills150%
(icon) Mountains270%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Mar 13 04:13:30 2024.